Rendering (computer graphics) — Not to be confused with 3D rendering. A variety of rendering techniques applied to a single 3D scene … Wikipedia
Phong — A technique used in 3D illustration rendering that determines the brightest spot and the darkest spot in the image, and spreads out the remaining values … IT glossary of terms, acronyms and abbreviations
3D rendering — is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects on a computer.Rendering methods Main Article: RenderingRendering is the final process of creating the actual 2D… … Wikipedia
Blinn–Phong shading model — The Blinn–Phong shading model (also called Blinn–Phong reflection model or modified Phong reflection model) is a modification to the Phong reflection model developed by Jim Blinn.[1] Blinn–Phong is the default shading model used in OpenGL and… … Wikipedia
Scanline rendering — is an algorithm for visible surface determination, in 3D computer graphics,that works on a row by row basis rather than a polygon by polygon or pixel by pixel basis. All of the polygons to be rendered are first sorted by the top y coordinate at… … Wikipedia
Mechanisto — Developer(s) Mike Clifton Stable release 2.0 / October 20, 1995 Operating system Mac OS 9 Type 3D computer graphics … Wikipedia
Bidirectional reflectance distribution function — The bidirectional reflectance distribution function (BRDF; {f r(omega i , omega o) }) is a 4 dimensional function that defines how light is reflected at an opaque surface. The function takes an incoming light direction, omega i , and outgoing… … Wikipedia
Bump mapping — is a computer graphics technique where at each pixel, a perturbation to the surface normal of the object being rendered is looked up in a heightmap and applied before the illumination calculation is done (see, for instance, Phong shading). The… … Wikipedia
Bildsynthese — Mit verschiedenen Methoden gerenderte 3D Szene Bildsynthese oder rendern (dt.: berechnen) bezeichnet in der Computergrafik die Erzeugung eines Bildes aus Rohdaten (auch Szene genannt). Eine Szene ist ein virtuelles räumliches Modell, das Objekte… … Deutsch Wikipedia
computer graphics — 1. pictorial computer output produced on a display screen, plotter, or printer. 2. the study of the techniques used to produce such output. [1970 75] * * * Use of computers to produce visual images, or the images so produced. Creating computer… … Universalium
Рендеринг — Фотореалистичное изображение, созданное POV Ray 3.6. Модели кувшина, стаканов и пепельницы созданы при помощи Rhinoceros 3D, модель игральной кости в Cinema 4D. Рендеринг ( … Википедия